Sorting guide
Leave room to sort
Keep a useful empty tray and think about what moving a front group will uncover.
Know when to deal fresh coins, move a matching front group and merge a ready stack.
Deal adds coins. Sort moves the coins already on your board. Merge turns ten matching coins into one higher-value coin. Keeping those three jobs separate helps you plan your space.
| Action | What changes | Earns XP? |
|---|---|---|
| Deal | Fresh shown coins arrive in eligible trays | No |
| Sort | A matching front group moves where it fits | No |
| Merge | Ten matching coins become one of the next value | Yes |
Deal adds coins to trays that accept coins and hold fewer than nine. Incoming groups are clipped to nine total. A new group may match by chance or cover another value. Deal cannot guarantee a useful next move.
Select the matching group at the front of a tray, then an empty tray or matching shown value. You move as many as fit. If shown coins hide another group, clearing the front can reveal it.
Merge is a separate action when ten matching coins are ready. Those ten become one coin of the next denomination, earning XP towards your next level. Merging several ready trays together gives combo XP.
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